CRA Compliance Checklist for Game Developers
This checklist translates the Cyber Resilience Act (CRA) into actionable items for game development.
Phase 1: Pre-Development and Design
- Conduct a Cybersecurity Risk Assessment (Article 13):
- Identify risks to your game, its players, and their data (e.g., account takeover, cheating, backend server exploits).
- Document how Annex I requirements apply to your game.
- Define and Document Support Period (Article 13, Paragraph 8):
- Decide how long you will provide security updates (at least 5 years, or expected lifetime). Document your reasoning.
Phase 2: Development
- Secure Coding Practices: Train your team on secure coding, especially for handling player data, authentication, and communication with backend services.
- Manage Dependencies Securely (Annex I, Part II):
- Create and maintain a Software Bill of Materials (SBOM) for your game engine, plugins, and all libraries.
- Check dependencies for known vulnerabilities.
- Implement Security Features (Annex I, Part I):
- Secure player authentication and data storage.
- Protect the integrity of save games and in-game assets where critical.
- Implement secure by default settings.
- Design a secure update mechanism (often handled by platforms like Steam or app stores).
Phase 3: Release and Post-Launch
- Establish a Coordinated Vulnerability Disclosure (CVD) Policy (Annex I, Part II):
- Create a public policy and a clear channel for security researchers to report issues (e.g., [email protected]).
- Compile Technical Documentation (Annex VII):
- Gather your risk assessment, architecture diagrams, SBOM, test reports, and user instructions into one file.
- Create the EU Declaration of Conformity (DoC) (Annex V):
- Formally declare your game complies with the CRA.
- Affix CE Marking (Article 30):
- Place the CE mark on your website or DoC.
- Monitor and Patch Vulnerabilities (Annex I, Part II):
- Have a process to assess and fix new vulnerabilities "without delay".
- Provide security updates for free throughout the support period.
- Mandatory Reporting (Article 14):
- Be ready to report actively exploited vulnerabilities or severe incidents to authorities within the required timelines.
Key Takeway
For game developers, CRA compliance means integrating security from the design phase, managing your engine and library dependencies, and having a solid plan for security updates and vulnerability reports post-launch.